Series 2A covers ten topical discussions around CRIME PREVENTION.
There are 10 ‘CHOICE’ Discussion Card sets in the CRIME PREVENTION series.
Game 1) KNIFE CULTURE
Game 2) GUN CULTURE
Game 3) DRUGS AWARENESS
Game 4) CRIME
Game 5) ANGER
Game 6) GANG CULTURE
Game 7) SUBSTANCE ABUSE
Game 8) STEALING
Game 9) VANDALISM
Game 10) ALCOHOL ABUSE
For each card game there is one question, such as “Why do young people join a gang?”
(Game 6: GANG CULTURE)
Communication, connection, education and support leads to personal growth and the confidence to make the right choices.
Praise for EGAR products:
“I’m impressed by the EGAR ‘Choice’ Discussion Cards and Posters. I work with 11 to 20 year olds in an area of London where kids are under peer pressure to carry knives. They don’t like what’s going on but can easily be led and don’t think about their actions. The cards get them thinking about the consequences of what they do. I was shocked how much they opened up – it’s like planting a pea in their head; they’re more aware and start to grow. They should be used in every secondary school.” Paul Canoville, ex Chelsea FC player, now a youth worker and teaching assistant.
Scott-Horne says, “EGAR resources fills a gap for staff teams to communicate and discuss real issues in young people’s lives. EGAR’s ‘Choice’ Discussion cards and posters tie in with the governments ‘Every Child Matters’ agenda as well as being an additional and complementary tool for the national core or recreational curriculums. Adolescence is a massive transition, there is so much that happens at that time for young people in terms of personal development. These aren’t simply a discussion tool but can actually help change young people’s minds and attitudes opening up better decisions made and of course consequences.